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101. Want option to disable ship self-rotating in hangar view - in Test Server Feedback [original thread]
Wasn't that simply the difference between loading and not loading the station environment? As for the topic, well I was glad to see the ship spinning in the hangar in Sisi but the OP presents such good reasoning for such a small thing that I'd be...
- by Xenial Jesse Taalo - at 2011.11.16 20:56:00
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102. Session timer bar - in Test Server Feedback [original thread]
The system readout has been lowered permanently with the new indicator sitting on top when it appears. Slight loss of screen real-estate including if you have the session timer switched off. Strangely, the Route readout has been lowered further al...
- by Xenial Jesse Taalo - at 2011.11.16 19:41:00
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103. Engine trails innaccurate for pre-warp ships - in Test Server Feedback [original thread]
I don't use big ships much, but isn't the problem that rapid turning? Why does the warp command allow a turn that is faster than the align command?
- by Xenial Jesse Taalo - at 2011.11.16 18:25:00
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104. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
I'm in two minds about the added stars in the background. On one hand, they're visual clutter. The artist who already designed the background starfield had an impression or mood in mind and I'm sure that artist (or several) deliberately worked an...
- by Xenial Jesse Taalo - at 2011.11.16 18:04:00
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105. [BUG] Windows moving on Dock / Undock AGAIN - in Test Server Feedback [original thread]
Oh, I just assumed it had never been fixed.
- by Xenial Jesse Taalo - at 2011.11.16 16:00:00
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106. Session timer bar - in Test Server Feedback [original thread]
They kind of seem to bounce between the two. Docking permission feels perfectly inline with the game, but good point about POS's. Meanwhile many things like finding a bush and donuts are tongue in cheek, but rare enough to be fun.
- by Xenial Jesse Taalo - at 2011.11.15 23:15:00
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107. Session timer bar - in Test Server Feedback [original thread]
As has been said by yourself and others, it's important and it relates to the gameplay. "Just keep it off" isn't giving the topic a lot of thought. Neither is missing how many times I said "clear" and "easily readable." It's very easy to produce a...
- by Xenial Jesse Taalo - at 2011.11.15 22:37:00
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108. Are Interdictors gettting the changes made to Destroyers? - in Test Server Feedback [original thread]
Yep. I was interested in getting a Sabre, now I am not.
- by Xenial Jesse Taalo - at 2011.11.15 21:55:00
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109. Amarr and Minmatar ship textures - in Test Server Feedback [original thread]
I'm a bit worried. The black Amarr ships - some of the coolest looking in the game - are already looking like plastic on Sisi. The v3 skins on the ships that have them do also. I fear the double-plastic.
- by Xenial Jesse Taalo - at 2011.11.15 21:38:00
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110. Session timer bar - in Test Server Feedback [original thread]
CCP Anthelios wrote: This is in progress right now. The implementation you see was the first trial of making this thing more visible Oh, that's good to hear then. Makes my mini-thesis look a bit silly now. Bienator II wrote: session ti...
- by Xenial Jesse Taalo - at 2011.11.15 20:54:00
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111. Problem With New Cyno Effect - in Test Server Feedback [original thread]
I can't disagree with making the game more vibrant. It would look like a bit of a Christmas show sometimes though. Is this only jumping out, or in, or both? I don't know cynos much.
- by Xenial Jesse Taalo - at 2011.11.15 17:55:00
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112. New Stargates - in Test Server Feedback [original thread]
I like the change for the practical reasons, and the acknowledgement that there is no up or down in space. The nebula thing is kind of bogus though, but is there even an elegant solution for this?
- by Xenial Jesse Taalo - at 2011.11.15 17:06:00
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113. Session timer bar - in Test Server Feedback [original thread]
I might not agree with that alternative suggestion, but I do think you're right about it being jarring. Short of a screen-bordering toolbar, there shouldn't be anything in the whole UI that is worthy of relocating other elements like that. What's...
- by Xenial Jesse Taalo - at 2011.11.15 16:49:00
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114. Were the nebulae changed at all with this patch? - in Test Server Feedback [original thread]
Echoing that. Some of the nebulae just lift the game to a new level. But in other nebulae the colour banding is the worst you'll see in the game, and it's always there to be seen.
- by Xenial Jesse Taalo - at 2011.11.15 03:49:00
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115. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
I think no-one else noticed the moving stars on the character select background... but it seems that changed has now been un-changed. Doh.
- by Xenial Jesse Taalo - at 2011.11.14 19:51:00
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116. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
Oberine Noriepa wrote: I actually prefer the trail effect that's present in the login screen to the actual one when you're flying in space. Right now I think the effect is way too long. This gives me hope. :D I like my Eve beautiful and extr...
- by Xenial Jesse Taalo - at 2011.11.14 19:43:00
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117. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
I hope the trails are actually impressively long like they used to be. They really look short on the login screen. I hope this isn't another cyno/Aura scenario, finally replacing the grand missing effect after years of waiting... with something l...
- by Xenial Jesse Taalo - at 2011.11.14 19:30:00
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118. Winter 2011 expansion now on Sisi - leave your feedback here - in Test Server Feedback [original thread]
Final build? Bit disappointed that there there are so many little bugs and cha- OH MY GOD ENGINE TRAILS??? OH MY GOD ENGINE TRAILS!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- by Xenial Jesse Taalo - at 2011.11.14 19:06:00
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119. Sticky:New dev blog: Improvements to the fitting window - in EVE Information Portal [original thread]
-+ Powergrid and CPU now count down as you fit modules. -+ But calibration still counts up. Cargo space and drone bay space values should be left as they are, counting up, because how much stuff we have has just as much meaning as how much more...
- by Xenial Jesse Taalo - at 2011.11.13 23:30:00
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120. Deep/Directional Scanner - in Test Server Feedback [original thread]
Not a big fan of that idea, as I feel the angle slider is already too cumbersome. The easiest, lightest solution would be: where it says "km", make that a button. No other change required. Clicking it toggles between km and AU. Tiny edit, issue s...
- by Xenial Jesse Taalo - at 2011.11.13 22:54:00
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